In 1997 – one year before the game’s eventual release – that included a prototype version of The Legend of Zelda: Ocarina of Time which featured unfinished level design elements, enemy visuals, and other differences from the final release. Space World was an E3-style show that Nintendo held for press and fans in Japan, offering an early chance to play upcoming games. In the old days of blurry magazine screenshots and tiny RealPlayer videos, features from early game builds took on an aura of mystery – which is why the 1997 Space World version of The Legend of Zelda: Ocarina of Time has captured fans’ imaginations for years. Games can often change quite a bit from preview versions to the final releases, and that’s in today’s era, where every minor detail is documented in a thousand YouTube videos.
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